![]() ![]() ![]() The AI will then select dialogue choices in accordance with that personality whenever you’re not controlling that particular character. This means that, during character creation, you can now set a personality for your pair of avatars. ![]() I’m not going to post up the full list of patch notes here – both because there’s a frankly insane number of tweaks and fixes, and because one or two of them are a bit spoilery in terms of the enemies they mention – but the big addition is that of AI personalities. Larian have released a whopping 800MB patch for old-school RPG/cow conversation simulator Divinity: Original Sin.
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